SAVE THE WORLD - OR DESTROY IT
In the year 1938, the scientific ship Schwabenland, its German flag flapping in the fierce, cold wind, approached the remote Arctic Circle on a secret mission. Even today, no one knows exactly what its original assignment was, but what it discovered dazed the entire world.
Returning to its homeland, the Schwabenland brought back the relics of an alien starship and a member of its crew - still alive! While the world continued to fall down its chasm of global conflict, a select team of scientists covertly studied the potential military applications of the Antarctic discovery, but their secret would not last long.
An underground war, parallel to the war in the open, was soon underway. Spies launched undercover operations, fighting to steal control and understanding of the alien technology. The brightest minds in the world pursued the new science, setting aside the research that might have led to atomic weapons.
Before long, occultists and experts in ancient religions joined the scientists in their inquiries. These fringe thinkers came to believe that the new discoveries were somehow linked to the ancient tale of the Vrill Kultur. This mythic, supposedly an advanced civilization, had disappeared into the ancient past as nimbly as a deer in the woods.
The alien traveler soon shed more light on the theorists studies. Vrill Kulture, they came to understand, was not a civilization, but a massively powerful energy source. VK, which could be mined only at certain locations around the globe, was so rare and precious that the alien had braved interstellar travel to claim it.
By the time the locations of the VK deposits were discovered, and mining had begun, scientists had devised a multitude of ways to put it to use on the battlefield. The geographical distribution of the VK mines turned existing alliances and coalitions on their heads. The geopolitical balance of the entire planet stood on a knife edge.
History has been re-written. Now, its the dawn of a new era, with new strategies, new weapons, new armies.
Its the dawn of Dust.
För: 2-6 spelare
Från: 12 år
Speltid: 1-3 timmar
Spelet innehåller över 800 olika delar.
OBS! Spelet är på engelska479,00 kr
The marketplaces are quiet; the streets deserted. The rumors in the taverns and the whispers in the inns all suggest the same - the evil necromancer Vorakesh is raising undead legions to help him bring back Margath, the High Lord of All Dragonkind. If the realm has ever needed heroes, this is the time!
In Runebound, up to six players can adventure in a fantasy realm full of danger and peril. Travel down raging rivers, explore dark and mysterious forests, and fight all manner of heinous beasts intent on stopping you from your goal - destroying the great dragon Margath before he destroys the land!
Runebound Second Edition, the new standard in adventure board games, is all you liked about the original best-selling game and more. A complete revision of the original, Runebound Second Edition has an updated game board, revised rules, new and more challenging monsters, and twelve plastic figures to represent the stalwart heroes of the realm. This epic game of high fantasy is now better than ever!
Runebound is a fantasy adventure board game for 2-6 players.
- 12 hero cards
- 84 adventure cards
- 84 market cards
- 50 gold counters
- 12 plastic heroes
- 60 wound counters
- 54 exhaustion counters
- 58 adventure counters
- 60 experience counters
- 6 undefeated adventure counters
- 5 movement dice
- 2 10-sided die
- 1 game board
- 1 rule book
- 8 Doom counters429,00 kr
In 1814, the withered French army, led by the brilliant and always inspiring strategist Napoleon Bonaparte, was finally defeated by the combined forces of Great Britain, Prussia, Russia and Austria. The army was disbanded and the emperor exiled to Elba. He soon escaped and on March 1, 1815, he landed in Marseilles and marched on Paris. The people hailed him as a hero, and he was soon reinstated as their leader. His New Empire was to last only 100 days - Bonaparte quickly called up all army veterans and rebuilt his Imperial Army. He could count on magnificent leaders such as Ney, Grouchy and dErlon. For a decisive punch in any battles to come, he bolstered his army with his elite Imperial Guard. For when they moved in for the kill, the battle was usually soon over - Napoleon decided to race north in the general direction of Brussels, between the British/Dutch and the Prussian armies, and destroy them piecemeal. After battles at Ligny and Quatre Bras the armies finally met at the small town of Mont St. Jean near Waterloo on June 18, 1815.
Waterloo: Napoleon´s last Battle is an exciting tactical boardgame that simulates one of the most important battles of all time. 2 (French vs. British and Prussian) or 3 (French, British, Prussian) players step into the shoes of their historical counterparts and decide how to defeat the opposition and win the battle. The game contains 2 scenarios: one with 4 game turns and the whole battle with 7 game turns.
För: 2-3 spelare
Från: 12 år
Speltid: 1-2 timmar
Spelet är på engelska.
one large gameboard, more than 70 big and colorful playing pieces, 2 cardboard standup leader pieces, 55 quality playing cards and a rulesbooklet. The game does not contain any dice - movement, combat and special events are all covered by the deck of playing cards!449,00 kr
Britannia is a historical board game that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066. Britannia allows players to re-create this epic history, re-enacting important battles in some cases, altering the course of history in others. The game rules discourage players from making historically unrealistic moves, but also give players the freedom to alter Great Britains history in important ways, creating countless interesting - what if? - scenarios. What if Boudiccas Revolt against the Romans had been more successful? What if the Romans and the Romano-British had repelled the Saxon invasions of the 5th and 6th centuries? What if William the Conqueror had died during the Norman invasion of 1066? In Britannia, the players will determine the destiny of a kingdom.
För: 3-5 spelare
Från: 12 år
Speltid: 3-5 timmar
1 Game Board
276 Unit Markers in four colors
17 Nation Cards
220 Victory Point Tokens
16 Population Markers
1 Round Marker
Spelet är på engelska.398,00 kr
Scarab Lords är ett komplett, fristående kortspel / brädspel för två spelare.
Den mörke Faraon har fallit och i landet Hekumet råder fullständigt kaos. Längs den Stora Floden, från det övre deltat till det nedre vattenfallet kämpar de två Härskarfamiljerna mot varandra om kontrollen över kungariket. Till sist kan endast en av Härskarfamiljerna enväldigt kontrollera Hekumet. Kommer det att bli din?
Scarab Lords är ett kortspel för två spelare i vilket man kontrollerar varsin av de två Härskarfamiljerna som kämpar om Hekumet. Som regent i din Härskarfamilj måste du använda dina undersåtar, dina fästningar och gudarnas favör för att uppnå militär, ekonomisk och religiös seger.
Scarab Lords innehåller en kortlek för varje Härskarfamilj samt en extra special-kortlek. Du och dina motståndare kan byta ut kort från era respektive kortlekar mot kort från special-kortleken. På så sätt kan ni modifiera era kortlekar och försäkra er om att ingen spelomgång blir den andre lik.
OBS! Det står fel i regelboken! På sid 2, under rubriken \Förnya din hand\ ska den rätta meningen vara \Du kastar valfritt antal kort som du inte längre vill ha och drar sedan nya kort, så att du får sex kort på handen.\
För 2 spelare
Från 12 år
Speltid 20-40 minuter
Scarab Lords innehåller
- 20 Scarab markörer
- 6 Pyramider
- 84 Kort
- Spelregler på svenska114,00 kr
Twilight Imperium är ett fantastiskt stategispel! Universum är överbefolkat och ditt folk behöver mer plats. Spelet är stort och är fyllt av olika taktiker och stategier.
The publication of Twilight Imperium Third Edition (TI3) is a historical publication in Fantasy Fligtht Games history. Twilight Imperium First Edition was FFG´s first game product, and through two popular editions it has garnered a massive audience across the world and the Twilight Imperium name has been a pillar of growth and recognition for FFG..
TI3 is an epic empire-building game of intersteller conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to sieze the imperial throne via warfare, diplomacy, and technological progression. With new oversize geomorphic board tiles, finely detailed plastic miniatures, hundreds of cards, and a massive plurality of options, TI3 will arrive before an audience that has been starving for epic space conflict since TI2 went out of print in the spring of 2003.
Shipping in a massive (12 - x 24 -) epic-size box, this new giant-size edition of TI feature more than 200 masterfully sculpted oversize plastic miniatures - the typical TI units (Ground Forces, Cruisers, Dreadnaughts, Carriers, Fighters, PDS, and Space Docks) as well as two new units (the massive War Sun and the Destroyer). TI3 contains new oversize board tiles, more than 400 cards, every known civilization of the Twilight Imperium universe, almost every expansion rule and component ever published for TI, a gorgeous graphical overhaul, and an impressive full-color rules set.
The TI gameplay has been refined and redone by original designer Christian T. Petersen. The new design features faster gameplay, and involves players in a far more active game experience with much less downtime. In addition, TI3 will include new Race Cards, as well as a dramatic new approach to the structure of the gameplay itself using the new Command system.
Som nämts ovan så är spelet stort. Förpackningen väger över 4 kg, men som alltid hos oss så är frakten bara 49 kr!
- 6 frames of plastic components, each contains:
- 5 Dreadnoughts
- 4 Carriers
- 8 Cruisers
- 8 Destroyers
- 2 War Suns
- 12 Ground Forces
- 10 Fighters
- 6 Planetary Defense Systems (PDS)
- 3 Space Docks
- 144 Technology Cards
- 51 Planet Cards
- 103 Action Cards
- 60 Political Cards
- 30 Objective Cards (Secret and Public)
- 20 Trade Cards (2 each for 10 races)
- 10 Race Sheets
- 30 Leader Counters
- 8 Cardboard Strategy Cards
- 160 Command Counters (16 each for 10 races)
- 150 Control Markers (15 each for 10 races)
- 8 Bonus Counters
- 40 Trade Goods Counters
- 23 Fighter Supplement Counters
- 23 Ground Force Supplement Counters
- 1 Speaker Token
- 1 Victory Point Track
- 43 Hexagonal Board Tiles
- 1 Rules Booklet
- 4 10-sided Dice
- 44 Domain Counters
OBS! Spelet är på engelska689,00 kr